AI Insights · Timothy · January 2023
Top 5 3D Cartoon Games on Android in Turkey Q4 2022
Discover the performance trends of the top 5 3D cartoon games on the Android platform in Turkey for the fourth quarter of 2022, based on data from Sensor Tower.
Throughout Q4 2022, the top 5 3D cartoon games on the Android platform in Turkey demonstrated varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Subway Surfers from SYBO Games saw a consistent rise in weekly downloads, starting from around 85K in early October and peaking at 125K in the week of December 19. The game's weekly revenue also experienced a steady increase, reaching approximately $640 by the end of December. Active users fluctuated, with a high of nearly 4.9M in early November, settling at about 3.8M by the end of the quarter.
Stumble Guys published by Scopely, had a notable decline in weekly downloads, starting at 141K in mid-October and dropping to 43K by the end of December. Weekly revenue mirrored this trend, decreasing from $27.6K in early October to around $4.2K in late December. Active user counts also saw a reduction, beginning at approximately 828K and ending the quarter with around 394K.
My Talking Angela 2 by Outfit7 Limited experienced growth in weekly downloads, starting at about 53K in late September and peaking at 80K in early December. The game's weekly revenue saw an increase towards the end of the quarter, reaching $332 in the final week of December. Active users showed a steady rise, from around 165K in late September to approximately 194K by the end of the quarter.
Brawl Stars from Supercell maintained a steady performance in weekly downloads, with a peak of 87K in mid-December. The game's weekly revenue showed significant growth, peaking at around $44.8K in the last week of December. Active users increased notably, reaching over 1.4M in mid-December before ending the quarter at approximately 1.3M.
My Perfect Hotel by SayGames Ltd saw an impressive spike in weekly downloads, reaching a high of 107K in mid-November before settling around 46K by the end of December. Weekly revenue remained relatively stable, peaking at $60 in early December. Active users saw a significant increase mid-quarter, with a peak of nearly 199K in late November, ending the quarter with around 110K.
For more detailed insights and data, visit Sensor Tower.